Webelos/Cubs 
Mad Science Programs for Webelos/Cubs  


 


We promise to "do our best" to help them achieve their rank requirements while sparking their imaginations with fun, interactive and hands-on science.

Science Shows

Our "Up, Up and Away" stage show addresses rank requirements for: Webelos Scientist Activity Badge (only partial), Bear Aircraft Arrow Point, Wolf Trail, Science Belt Loop and Science Academics Pin. This is a 45-minute show with volunteer scouts chosen from the audience. 

"Fire & Ice" stage show is a highly entertaining 45-minute show.  It covers such topics as states of matter, the scientific method, and chemical reactions.

 

Webelos Activity Badges

Webelos Workshops bring a Mad Scientist to your location of choice, and include all supplies and equipment. 

Webelos Scientist Activity Badge Science Workshop is a concentrated two hour session. As the Webelos Scout Book references, each Webelos has to do NINE different things before he can earn the Scientist Activity Badge. In our 2-hour Webelos Science FunShop, the scouts would:

* learn about Bernoulli's Principle
* learn about Pascal's Law
* learn about Newton's First Law of Motion
* conduct atmospheric pressure experiments
* conduct air pressure experiments
* experiment with water pressure
* learn how to make fog
* form crystals
* conduct optical illusion experiments

For an even more explosive science experience, you can add an optional rocket launch.


Webelos Geologist Badge. This is a one-hour Workshop that includes 5 activities.


   * classify minerals according to hardness
   * learn how we use minerals to build things we use every day
   * experiment with mountain formation
   * explore fossils from our area
   * learn about the causes of geological events 
          such as earthquakes and geysers


Webelos Engineer Badge. This is a one-hour Workshop with 5 activities to satisfy Engineer Badge Requirements.  To complete the badge, the Scout must also talk to an Engineer, Surveyr or Architect about occupations in engineering.

   * learn how electricity is generated and transmitted
   * draw a floorplan of your home
   * construct an electrical circuit
   * construct bridges of 3 different designs
   * build a working catapult the Scout will take home
  

 

Bear Arrow Points

* Space Arrow Point Trail >  Satisfies 4 of 6 Requirements: Pinhole Planetarium; Model Rocket Building; Satellites; Planets

* Weather Arrow Point Trail > Satisfies 6 Requirements (after log recording for 2 weeks after the class): Thermometers; Weather Vane; Rain Gauge; Barometers; Cloud Types; Weather Forecasts

* Electricity Arrow Point Trail > Satisfies all 5 Requirements: Wire Buzzer; Electric Game; Electromagnet; Simple Electric Motor; Electromagnetic Crane

* Aircraft Arrow Point Trail > Satisfies 5 Requirements: Aircraft Identification; Hot Air Balloons; Model Airplane flight; 4 forces of flight; Helicopter capabilities

Each of these are one-hour Science Workshops; includes take-home and all materials

 


 

Wolf Arrow Points

* Machine Power Arrow Point Trail >

This is also a one-hour Science Workhops which include take-home and materials.